AI Insights · Timothy · January 2022
Top 5 Hasbro Games on Unified Platform in Chile Q4 2021
In Q4 2021, Hasbro Games saw varied performance metrics for their top 5 apps in Chile, with notable trends in weekly downloads, revenue, and active users.
In Q4 2021, Hasbro Games' top 5 apps on a unified platform in Chile exhibited diverse performance metrics, according to Sensor Tower data. Here's a closer look:
PJ Masks™: Hero Academy, developed by Scary Beasties Ltd, showed significant fluctuations in weekly downloads, peaking at 6.1K in early October before declining to 2.9K by the end of December. Weekly revenue also varied, with a high of approximately $61 in late November. The app's weekly active users initially grew to around 10.7K in mid-October but gradually declined to 5.7K by the end of the quarter.
Epic Prankster: Hide and shoot from HOMA GAMES experienced a downward trend in weekly downloads, starting at 3.5K in late September and falling to 2K by the end of December. Weekly revenue saw minor peaks, reaching around $41 in early November. Active users decreased from 7.6K in late September to approximately 3.9K by the end of December.
Peppa Pig: Polly Parrot, published by Entertainment One, maintained relatively stable weekly downloads, averaging around 1.9K in early October and slightly decreasing to 1.1K by the end of December. The app's active users showed a similar trend, starting at 6.3K in late September and ending at around 4K.
MY LITTLE PONY: MAGIC PRINCESS by Gameloft saw consistent weekly downloads throughout the quarter, averaging around 1.2K to 1.4K. The app's weekly revenue remained steady, peaking at approximately $281 in early November. Active users hovered around 13.4K to 14K throughout the quarter, indicating a stable user base.
PJ Masks™: Moonlight Heroes, also from Scary Beasties Ltd, experienced a gradual decline in weekly downloads, starting at 1.8K in late September and ending at 1.4K by the end of December. Weekly revenue was modest, with minor fluctuations peaking at around $33 in late September. Active users showed a slight decline from 13.3K in late September to around 10.9K by the end of the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.